Flying Steam Sub - created by Missy


Flying Steam Sub
Favs: 4SBS: 8Hi-resRank: 5/19Score: 62.5% (19)23063 views

3ds max 2009+mentalray, and photoshop.

Thanks paulus62 for the clouds.

see links for textures.

It has taken me 4 days just to model this and texture it. I wish I had more time to complete the model, I wanted to add brackets for the pipes and work on the texture some more. (5 years and 3550 days ago)

5 Sources:

avatar ponti55
ponti55 says:

I love how you used a veriety of 3D and 2D programs, but that the end result doesn't look like a bad CGI film... fantastic work. Good luck!

avatar Mario
Mario [banned] says:

Very well done author...also very clear image...good luck

avatar nemanja
nemanja says:

great finish touch...

avatar GolemAura
GolemAura says:

awesome work author.. mind blowingly awesome!!!

OMG.. I just realized that I think I had that Propeller thingy on a hat when I was a kid.. one of those twirly beanies... LOL.. I got hit a lot

avatar FairyGardens

oh WOW!

avatar robvdn
robvdn says:

Up until 2/3 from the left the image looks great, the 1/3 on the right has got some perspective problems. It looks like it's bend. The angle on the propellor and the tube on top are wrong. Could be an easy fix.

avatar lchappell
lchappell says:

Looks fantastic too me I like the way the propeller looks and also the way the hull detail is ...very nice overall

avatar PSA2009
PSA2009 says:

WOW!!! great image!! i like! Very good

avatar GolemAura
GolemAura says:

author you so brainy .. I used to fix those lens bends from my 35 mm.. so I know what robvdn is talking about.. now that you've explained how the 3d max does it.. it truly is amazing (I'm just learning how to use the dern burn tool, I"LL NEVER GET TO 3d MAX LOL)

avatar CMYK46
CMYK46 says:

Good concept, but it looks half finished. Too many textures make the result look disjointed...the hull texture is too heavy.

avatar billyboy
billyboy says:

Great entry. I know this distorsion effect, it dissapear when use a lens camera between 85 and 135 mm.As a suggestion : raise the distance between camera (hope is a target camera) and your object and use a lens around 100 mm. To not modify the angle select Camera, right click on Select and Move tool, open Move Transform Type-In dialogue and in left down corner raise the value for Look at - Dolly. But I'm sure you know all that, good luck.

no avatar

I want 3d programs too.... if this is what you can produce. this is a wonderful creation author well done...

avatar elficho
elficho says:

excellent job!

avatar DanLundberg

Some very cool elements like the sub itself. The lack of any portholes is a but disconcerting, however. The three miniature smoke stacks (with rather modest smoke output) seem inconsequential compared to the odd inhaler horn on the front of the sub [which I would personally delete]. I wish the front and back propeller blurs were more rotational.

avatar Tuckinator

wow ... aweosme imsge! the prop ias aweosme too!

avatar Warlock
Warlock [banned] says:

Very nice lots of work...lets hope that it is appreciated....

avatar nishagandhi

very nice!!

avatar Warlock
Warlock [banned] says:

should have been in the top 3....

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