The smoke simulation system within Blender 2.5 has recently received a huge amount of attention from both developers and users alike.
As the builds continue, a lot of things have been fixed or improved, and there are also some exciting new features! In this brand-new series we will introduce almost all of these features in a single project – creating a candle with a volumetric flame.
Let’s get started!
submitted: 4 years and 101 days ago
In this 4 parts video tutorial we will teach you how to create a cool micro-organisms life scene, with cool and realistic effect, using Blender.
In order to complete this tutorial, you need to master pretty well Blender, so this is targeted at intermediate to advanced users.
So let's begin!
submitted: 4 years and 178 days ago
Character modeling can be a daunting field to get into. Developing a solid character with good design and proper topology takes a lot of work. This tutorial provides an introduction to the many aspects involved with modeling a character in Blender for beginner artists.
submitted: 4 years and 344 days ago
Blender 2.5 alpha was released a short while ago, and this first testing release of the 2.5 series comes packed with lots of improvements and changes. Obviously, since this is an alpha release, there are some missing or incomplete features, but development has continued alongside the Durian project, and already a lot of new features have been added. One of these new features is Indirect Diffuse Lighting for Aproximate Ambient Occlusion.
submitted: 5 years and 7 days ago
Learning to simulate realistic fluids in any 3D app is always a challenge, but Blender's sophisticated solver allows for some very rewarding results.
In this introduction to Blender fluid simulations, you will learn the basics of how to set up a fluid simulation in Blender with an obstacle, and a few fluid set ups to give you an idea of some of the other things that you can do with Blender fluids.
submitted: 5 years and 15 days ago