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In this tutorial, we’ll cover everything from modeling a tin can from scratch, giving it some basic shading, adding appropriate textures, finalizing the lighting schemes for the scene to lastly compositing it for a better feel.

submitted: 13 days ago

0 comment(s) | submitted by: Giulia | Views: 75

With this Blender tutorial we will teach you how to make an effective use of text.

submitted: 93 days ago

0 comment(s) | submitted by: Giulia | Views: 74

Hey guys, this is a tutorial for how to model and animate a tank track. We will be using Blender 2.50 Alpha 0 so we will point out some changes made from the previous version. We recommend intermediate Blender knowledge for this tutorial.

submitted: 93 days ago

0 comment(s) | submitted by: Giulia | Views: 155

This is different from what we had planned for part 3, but we think it will make the actual AI implementation easier in the end. This part will be going over generating path data from a mesh. We will have the next part setting up and explaining the A* algorithm up in a few days. We made this separate since we don't think most people who use the game engine are familiar with accessing mesh data.

submitted: 93 days ago

0 comment(s) | submitted by: Giulia | Views: 129

In the first part of this tutorial we went over the basics of how to make the ai follow a path. We gave the ai the path to follow, which is fine for set patrols, but what if we want the ai to go to a point from where it currently is? We need a path finding algorithm. In this tutorial we will be making a pathfinding algorithm that will find a path from one node (waypoint) to the next. We reccomend reading the first part if you haven't already.

submitted: 93 days ago

0 comment(s) | submitted by: Giulia | Views: 178

Making the level and creating the player is usually not much of a challenge. Creating good AI can be difficult though. This tutorial will go over the steps to creating AI for an action game.

submitted: 93 days ago

0 comment(s) | submitted by: Giulia | Views: 196

With this tutorial you will learn how to texture in Blender.

submitted: 93 days ago

0 comment(s) | submitted by: Giulia | Views: 84

Blender 3D provides all the features that you need for creating super-realistic 3D models of machines for use in artwork, movies, and computer games. Blender 3D 2.49 Incredible Machines gives you step-by-step instructions for building weapons, vehicles, robots, and more.

submitted: 93 days ago

0 comment(s) | submitted by: Giulia | Views: 137

Want to learn how to make a really cool retro-circle sparkling magical dust effect using Blender’s partial system? You can in my first ever video tutorial! Sorry if my voice is bad. Nothing I’m proud of

submitted: 137 days ago

0 comment(s) | submitted by: Guest | Views: 174

Depending on how detailed you want your model will kind of dictate how far you have to go on the UV Mapping. If your model is mostly just a front and back, like the sword, you can get a way with the way we did the sword model. If it's more 3 dimensional, like a pistol, animal, etc. You'll have to do some more work.

submitted: 150 days ago

0 comment(s) | submitted by: Guest | Views: 161