How to bake a texture to its UV-mapped texture. This can be used to emulate the effects of lightening, texturing and other effects to make your object look as it dose in a render inside blenders game engine. These UV textures can also be exported with the model and be used in 3d games made with other applications as well.
submitted: 5 years and 1194 days ago
The smoke simulation system within Blender 2.5 has recently received a huge amount of attention from both developers and users alike.
As the builds continue, a lot of things have been fixed or improved, and there are also some exciting new features! In this brand-new series we will introduce almost all of these features in a single project – creating a candle with a volumetric flame.
Let’s get started!
submitted: 5 years and 708 days ago