A bold attack is half the battle?
(All models and textures self made, no post processing) (5 years and 2497 days ago)
Mid 1600 entertainment below deck. Pirates loved playing back gammon...(?)
Since realism was supposed to be the key in this contest I had to cut the specularity and reflections.
2 image sources from CGTextures used for coloring (see below), the rest was made by me. (5 years and 2495 days ago)
A tribute to the Mark Anthony helmet entry by *** :)
I wanted to make something looking like the helmet/mask in the movie Gladiator, (Ridley Scott 2000). I didn't find any blueprints or good pics for reference, so i improvised my own version. The helmet part is spline patched togheter and the mask is sub patched. No Photoshop post processing.
Edit: Added spikes as details to the helmet and modified the grass. (5 years and 2570 days ago)
There's a lots of strange dices out there, especially in the world of classic role playing (pen and paper style). So I thought, why did we limit ourselves to the traditional D6?
Every object is self modeled/textured. I used a image from CGTextures for the basic coloring layer of the background table though (see SBS). It all took about 6 hours to render, so I had to cut some effects (such as heavy depth of field and global illumination, high AA/Low AS). (5 years and 2485 days ago)
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