Classical role-playing, created by dka120
There's a lots of strange dices out there, especially in the world of classic role playing (pen and paper style). So I thought, why did we limit ourselves to the traditional D6?
Every object is self modeled/textured. I used a image from CGTextures for the basic coloring layer of the background table though (see SBS). It all took about 6 hours to render, so I had to cut some effects (such as heavy depth of field and global illumination, high AA/Low AS).

