In this video tutorial for 3dsmax we will show you how easy are to model five different chairs from the interior using a reference in Autodesk 3DsMax. We will start with a simple chair and go through different shapes of different chairs.Like this we will model together five chairs using a reference picture and poly-modeling technique. Starting from a primitive object in 3DsMax we will shape the model using editable poly to a shape like on the reference. Using subdivision and smooth modifier we will achieve smooth look of all our models. At the end we will use our new material library to apply materials, create lightning for a scene and render using mental ray. The last will be some post production in Photoshop using blending option of layers.
In the field of 3D product visualization, any decent artist must be able to create realistic and believable results in a very short time frame. In this beginner level tutorial you will learn all of the steps needed to quickly create this stylish looking modern chair in 3DS Max. Both polygonal modeling and paint deformation will be used to create the model, and the materials and final render will be achieved using Mental Ray.