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Rigging Chapter 1- Creating Spine bones - 3ds-max Tutorial

Hi all, This is the very first chapter of the rigging tutorial in 3d max. In this tutorial we will learn how to create a ready to animate character rig in 3d max. To rig the character we are going to use the bone system in max. In the first chapter we will learn how easily we can create the spine bone with few clicks in max. Hope you will enjoy the technique.

submitted: 12 days ago


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Making of Fabricio Moraes's 'Fishman' image - 3ds-max Tutorial

Fabricio Moraes shares the process and some really interesting techniques in the creation of this wonderful image.

submitted: 18 days ago


0 comment(s) | submitted by: Guest | Views: 24

Making Of David Munoz Velazquez's 'Star Wars Fan Film Poster' image - 3ds-max Tutorial

Star Wars fan David Munoz Velazquez created this excellent fan film poster for a recent fan short movie, featuring an iconic Storm Trooper.

submitted: 25 days ago


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How to Create 3D Snow Effects - 3ds-max Tutorial

Step by step guide for creating a winter wonderland scene in 3ds Max. The tutorial explains how to utilize Particle Flow and BlobMesh to create interesting snow effects.

submitted: 30 days ago


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How to Model a Detailed Dagger - 3ds-max Tutorial

We will start the tutorial by adjusting and importing the reference picture inside 3DsMax using a standard material and a plane. After this first step i will start to model the blade using poly-modeling technique starting from a box and by moving the vertex and edges shaping the box into the blade of the dagger.

submitted: 53 days ago


0 comment(s) | submitted by: Admin3D | Views: 119

Making of Lin Bo's 'Sea War' image - 3ds-max Tutorial

In this Photoshop project overview Lin Bo shares his entire process with us and talks us through his compositional and design choices.

submitted: 58 days ago


0 comment(s) | submitted by: Guest | Views: 92

Texture Map the German WII HO 229 Flying Wing - 3ds-max Tutorial

In Part 2 of this 3ds Max tutorial, we will Texture Map the German WII HO 229 flying wing model.

Use the Unwrap UVW modifier to lay out the surface areas of the model. Then render the layout to a PNG template to use in your paint program.

The Texture maps include:

Diffuse Map (the base color map)

Normal Map (adds more 3D detail to the model)

Specular Map (adds reflection to parts of the model)

This will bring the model visually to life.

Finally, we will Render a scene of the Flying Wing with a cloudy sky background.


submitted: 64 days ago


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Making of Alfa Smyrna's 'Rosso' image - 3ds-max Tutorial

Alfa Smyrna shares the creation process behind his latest image, this cool 3D version of an office.

submitted: 67 days ago


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Florence Design Academy - Basic Light Settings - 3ds-max Tutorial

Florence Design Academy presents their latest tutorial: Basic Light Settings in 3ds Max

submitted: 80 days ago


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Making of Jason Baldwin and Joe Beckley's 'Max and Milton' image - 3ds-max Tutorial

Jason Baldwin and Joe Beckley come together to tell us how they made this great character based image.

submitted: 82 days ago


0 comment(s) | submitted by: Guest | Views: 197