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chop more.. talk less
High res looks better (5 years and 2320 days ago)
Very nice, love it and for sure my favorite.
"choq"... Lol! Definitely my fave too...
hehehehe.. great job
I think the backwards 'p' would have looked better facing the right, but laying on the ground..."choq" just looks too weird.
Beautiful rendering, though!
well wow...........just wow
the grass is amazing .... the texture is great ....
but again I didn't like the background .... but it's my FAV too
GL Author ....
BTW: how can I remove my entry ????
This is an amazing entry, GL!
very good render
very nice entry author...GL!!
Congrats Mircea, fabulous work
congrats as usual awesome entries
Congrats, really super work.
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(5 years and 2319 days ago)
Great ambient, very nice composition, GL!
I think you should check your shadows. The light from the window in particular.
No difference in the high res.There are shadows cast by the Muntins in the window. These are not showing on your text model.
You know, I love a good steampunk anything - but by using an external image for your light source instead of the lighting abilities of a 3D program, you have negated the correctness of the shadows. Even close to the edge, some of the shadows SHOULD be falling across the letters. AND, you can see this all the better in hi-res. As much trouble as I have had learning shadows, even I can tell that this is way off.
Really nice work...But the surrounding picture & the text lightening is not matching at all.
I love how you made the letters, with the cutouts in the side and the gears in there, however, IMHO, the gears should be brass, or in this case, old tarnished brass, not silver (look up brass goggles, steampunk, etc.). Also, the 'steam' coming out of the pipe looks too heavy for real steam, try lightening it a bit, and maybe lenghening it also.
Author you still have time, may I suggest that you create your own window to mimic the one in the image - and to take its place - and then put the light through that one - let the program make it right. There are still incorrect shadows right under the letters, and none crossing over them.There's one spot where it's very obvious they should be crossing over.
This has real potential with some tweaks.
The loner corner
The loser corner
The emo corner
:: Using: Cinema 4D R12 + Photoshop CS5 + Wacom Cintiq (5 years and 2312 days ago)
I felt so blue by looking at this... nevertheless nice entry, man!
You got the righteous groove, Author!
thanks hayato, i tried to make a blue-ish Hollywood type poster anyway...
=D thanks man!
Very nice ambient, emotive, GL author!
thanks dude =D
actually I already add the texture from my default 3d program, but it is hard to control, and I got less experience on UV mapping, and related with manual texturing. So I thought its easier to use Post-Production proses. And, next time i will learn how to texture properly. anyway, thanks for the suggestion mircea!
Nice work here, great job and congrats for 3rd
*** buildings are from Dosch design buildings
***cars and sign are from evermotion archmodels
*** background is in the sources links ...
***done with 3dsMax2011 (5 years and 2315 days ago)
Really like your idea, man! Though it's a bit cartoon (comic style) renders in my opinion. But surely it's a fantastic work, Author! Top notch, high score!
Thanks to Roberto for the vessel mesh (5 years and 2320 days ago)
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