Environment Maps - Blender Tutorial


Environment maps take a render of the 3D scene and apply it to a texture, to use for faking reflections. If you want to achieve a very realistic result, raytraced reflections are a good solution. Environment Maps are another way to create reflective surfaces, but they are not so simple to set up. - View Tutorial »


submitted: 5 years and 3477 days ago



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Publisher: wiki.blender.org

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