Object Hooks - Blender Tutorial


Hooks are similar to Shape Keys in that they deform a mesh over time (frames). The difference is that hooks make it look like the mesh is snagged with a fish hook. Moving the hook moves selected vertices under the influence of the hook (which is really just an Empty), and you make the hook move by animating the motion of the empty through Ipo keys. As the hook moves, it pulls weighted vertices from the mesh with it. If you have used Proportional Editing, you can think of it as animated proportional editing. While hooks do not give you the fine control over vertice movement that Shape Keys do, they are much simpler to use. - View Tutorial »


submitted: 4 years and 354 days ago



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