Pxleyes:
Soft Shadows With Mental Ray Renderer - 3ds-max Tutorial
submitted: 2 years and 90 days ago
Written by: Palaekman
Videos:
Raytraced Reflections - 3ds-max Video Tutorial
An Introduction to Maxwell Renderer and Maxwell Studio - 3ds-max Video Tutorial

submitted: 2 years and 1 days ago
Raytraced Water - 3ds-max Video Tutorial

This is part 1 of a tutorial series on how to create raytraced water using the default scanline renderer.
NOTE: This will NOT look like realistic water under every circumstance. This will only work in an enclosed area as the water material is a reflection map; which means that it is based on what is around it. In an open area, please refer to my other upcoming tutorial on mental ray water (ocean) on rendering water using mental ray.
submitted: 2 years and 274 days ago

