3DS-Max Tutorials - raytraced

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Raytraced Water - 3ds-max Video Tutorial

Hello everyone,
This is part 1 of a tutorial series on how to create raytraced water using the default scanline renderer.

NOTE: This will NOT look like realistic water under every circumstance. This will only work in an enclosed area as the water material is a reflection map; which means that it is based on what is around it. In an open area, please refer to my other upcoming tutorial on mental ray water (ocean) on rendering water using mental ray.

submitted: 5 years and 3083 days ago

Raytraced Reflections - 3ds-max Video Tutorial

A basic tutorial demonstrating how to set up the 3ds max environment and create reflective materials for use in the scanline renderer.

submitted: 5 years and 3083 days ago

0 comment(s) | submitted by: Giulia | Views: 4908