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Expression based Dynamic Rig: Create Game-like Saw Blade Rig - 3ds-max Tutorial

Hi! In this tutorial, we are going to create an advance and automated expression based dynamic rig setup of a Prince of Persia game-like saw blade in 3ds max. The rig is fully controllable and the movement of the saw is controlled by a float expression controller using some math. I recommend some basic knowledge of Animation Controllers before getting into this tutorial.


submitted: 5 years and 2441 days ago