I made my iPhone from scratch. (5 years and 776 days ago)
I am glad that this contest is here for you since the other required plug in devices! Good idea, but I would like to see the front look more reflective, or add an iphone wallpaper texture, or both. See if 3D program has a material with a preset for thin glass, maybe.
Good idea, yet I don't believe I am allowed to edit an already published model :/
Author: edits are allowed as long as you do not change your complete entry AND do not use that right to edit an entry as building up an entry (meaning: start posting a first render and then update your entry every now and then with newer versions with more textures and so on). Use your right wisely and moderately and mods do not have any problem with editing your entry
Author: I wish that I had seen your response earlier! You CAN edit your posts! That's why we give you constructive critiques. So that you can make your work better before we vote! You still have 3 days!
not bad not bad at all
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yep.. it's another... (5 years and 1327 days ago)
Nice work on details!
Compositionally, the image seems split in half, cause of that line that reflects on the bottom phone.
Using Red as BG was risky, but it caughts the eye. Good work!
Can you please post a link reference image?
The iphone ref or did you model it from memory LOL.......
An iPhone surfing pxleyes. (5 years and 1337 days ago)
Author what program did you use to create this?
pretty good.. look in to having the edges anti aliased it gives it a smoother look . although iv never used sketch-up. so i don't know if it has the option
I have the free download, so I don't think so-but I know the Pro version does.
Remember seeing something about this some time back.... let me have a look, back soon
See if this is of any help.......
OpenGL settings on the Mac OS X version of SketchUp are different than on Windows, but you should be able to get something nice to look at on either platform. It looks to me a little like you're not running your display at its native resolution, but I can't be sure. Typically, the Mac OS picks a pretty reasonable setting for you- you may (however) want to try forcing FSAA (Full Screen Anti-Aliasing) 'On' manually if you don't like the default appearance.
CAUTION: This is an undocumented hack that isn't habitually tested by our QA team– though it may give you the 'look' you're after, it may cause unexpected issues elsewhere in the application.
1. Choose "Window > Ruby Console" to open the Ruby Console
2. type the following into the console:
...and hit Return.
3. The console should echo back to you something like:
...indicating the previous anti-aliasing setting was "0x"
4. Quit SketchUp and restart. All SketchUp windows will now have 4x anti-aliasing enabled.
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