Blender Tutorials - bones

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The Constraint - Blender Tutorial

A constraint is what makes everything easier, magic, automatic, customized (add more words here) in a rig. It tells a bone or an object to do something special based on the position of another object, and the position of the constrained object itself. There are many constraint types for you to play with. Most will work everywhere but, the IK solver will only be available in the Armature Editmode or Posemode.


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Videos:


Building the Jaw Control with a Custom Bone Shape - Blender Video Tutorial

Blender Tutorial: Making a Custom Bone Control (Jaw Example)


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