Head - created by foxymop

Favs: 3SBS: 12Hi-resRank: 2/5Score: 60.8% (30)9537 views

Basemesh in 3ds max, detailed in zbrush, UVs in UVLayout, rendered in 3ds max and mental ray, post production in photoshop.

One day of work.
I cant aford to spent much time in this, so i didnt textured it and did not used any hair simulator in it. I made this in a couple of hours only. Its just modeling and rendering.

Its more of a representation of a human head and not a realistic head. Its more a statue then the real thing.

I agree... i failed when using a specular material in the eyes :P It should be one material only.

Next time with more time to spare! (more then the 2/3 hours i spent on this one :P i hope!) (5 years and 2884 days ago)

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