3D Pictures: Model (page 2)



results 6 - 9 of 9

Stanley - created by Titan85


Stanley
Favs: 1SBS: 7Hi-resRank: 5/5Score: 59% (0)14748 views

One of many unused sketches from brainstorming a demon for Dominance war 3. Decided i would make him for this contest instead. (5 years and 2879 days ago)

avatar jamespaul
jamespaul says:

hahahaha funny sketch too

avatar greymval
greymval says:

I would like to say what the lower part of his body looks like ,but my comment would be removed.. Ahh, it's pretty obvious anyways

avatar pearlie
pearlie says:

Ahem, agree with greymval - Stanley needs a few toes added to his 'boys'. Otherwise, very nice job on this!

author says:

Hahaha This is just a bust of Stanley, i didn't sketch a body so I didn't model one. I'm still trying to figure out what your two are getting at. hahaha

avatar cabldawg71

Stanley got juevos lol is what they are getting at. Funny

author says:

OOOOHH ok, i get it, haha. Ya i guess the collar bone and indent for the trachea aren't defining that region very well...oops

avatar jamespaul
jamespaul says:

congzzzzz

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Plane model - created by Aloisnin


Plane model
Favs: 1SBS: 8Hi-resRank: 4/5Score: 58.1% (0)17892 views

The windows in the cockpit is actually stickers. I'll post a render of it, but later since it takes 30 minutes to render this one.

The textures on the box is all made in photoshop.

It was done with 3ds Max. Hope you like it:) (5 years and 3086 days ago)

author says:

I'll make a SBS as soon as possible. No time for it right now

avatar MossyB
MossyB says:

The light delineation on the table and the helicopter aren't quite right. If the light is that strong coming through the window, the shadows need to be deeper. Mainly it's the front edge of the table that visually bothers me the most, it looks brown rather than shadow gray...Being white, it shouldn't have any tint in shadow.

Example photos :
http://everystockphoto.s3.amazonaws.com/globes_light_shows_326304_o.jpg
http://www.everystockphoto.com/photo.php?imageId=2102479
http://www.everystockphoto.com/photo.php?imageId=226347
http://www.everystockphoto.com/photo.php?imageId=4598972

avatar erathion
erathion says:

very nice work author and great idea...extra points for that...best of luck

avatar RichieMB
RichieMB says:

Great idea.

author says:

Made a SBS

author says:

MossyB, I understand what you mean, but the table is not all white. its wood, but appear white as the sunlight hits it. The shadow have no tint at all, so the true color of the table is revealed in the shadow.

I do have tint in the daylight light source though. White with about 5% blue in it.

Ty for constructive comments!

avatar secretsather

Fantastic! Overall looks great, but the simulation of a large f-stop is throwing everything off. The blur almost looks like it was added in after the render, rather than being part of it. I only say this because the face of the chair is sharp, while the edge is blurry. Also the edge of the box seems to blend into the background, as if it were masked then blurred. Oh, and you forgot to blur the cabinets behind the chair

author says:

Secretsather, I made the blur in photoshop since I not yet handle perspective blur in 3Ds max yet. Ive been working on it, but it takes very very long time to render. I updated the picture, but hopefully with 3D render blur.

btw, simulation of a large f-stop? explain

avatar secretsather

The aperture on a camera is what determines the amount of blur and depth of field (the area in which an object is in focus) and is measured in f-stops. A good understanding of depth of field (Google it) will allow you to better understand what should be blurred, how much blur, and when to blur. I don't know anything about 3ds, so someone else would have to confirm, but you should have a setting on the camera that allows you to adjust the f-stop; a close up model with an f-stop of 2.8 would produce the effect that looks ultra real, and may even reduce your rendering times as well.

avatar secretsather

Alternatively, if 3ds does not have such settings, you may render the background, blur it in photoshop, then render the foreground with a transparent background and overlay it on top of the image you just blurred.

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My Gramophone Model - created by mharyawan


My Gramophone Model
Favs: 0SBS: 26Hi-resRank: 4/5Score: 57.5% (0)18064 views

This model was created in 3D Studio Max 2008 and rendered with Mental ray renderer.
All source from 3D Studio Max default map except the black disc image. This image from my friend Tunggul. (5 years and 3138 days ago)

avatar erathion
erathion says:

cool work...GL

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Haematite Eggs - created by WhiteRabbit


Haematite Eggs
Favs: 3SBS: 6Hi-resRank: 5/5Score: 60.1% (0)14889 views

A pair of Chrome Eggs on a wooden table outside. (5 years and 3301 days ago)

no avatar
marina08 says:

Fantastic texture! I love the reflections and the patterns. It looks as if they are made from haematite.

author says:

Thank you. I used your idea. : )

avatar Lamantine
Lamantine says:

beautiful eggs but do you think they fit the background well ?

avatar Govindrathod

Nice........

avatar Srgldnhair

They look awesome! I hope you win!

avatar kakarot
kakarot says:

haha great so so good !!

avatar dinomario10

I love the reflection on your eggs I'm a reflection fan.

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