Straight out of the forty thieves' cave.
(5 years and 1019 days ago)
An assassin was waiting for their victim, only to have the tables turned on them...
This is an update to my previous entry and I changed the textures and set up a basic scene. The texture for the floor is from CGTextures (http://www.cgtextures.com/texview.php?id=29652&PHPSESSID=c94f471a12a3971ee283989e2708cdf9) and generated a bump map in photoshop. The arm is from an old model I made and the texture on it a hand-painted projection. I broke the scene up a bit, rendered out 6 passes, and comped it in Nuke to have a little more control over color and DoF. Tools Used: Maya 2009, Photoshop, Mudbox, Nuke, and rendered with mental ray. (5 years and 1945 days ago)