
(2 years and 117 days ago)
Nice atmospheric image could do with a Higher AA samples setting which would significantly reduce the graininess and noisiness of the render. But if you don’t want to do this you could try increasing light samples or a more traditional sampling method (brute force GI) may prove a better solution.
As a general rule, objects should also have wall thickness to prevent some of the artifact issues with rendering.
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(2 years and 115 days ago)
Howdie stranger!
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very nice work
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(2 years and 117 days ago)