Crystal clear - created by secretsather


Crystal clear
Favs: 0SBS: 3Hi-resRank: 4/15Score: 56.9% (20)12892 views

First time modeling a water drop. It's hard to mimic nature because of the randomness of everything in it. (5 years and 3026 days ago)

avatar CrystleClear

love the clarity!

avatar Warlock
Warlock [banned] says:

Cool idea but still needs a little work just to Increase the realism. The render is not bad but could be improved im guessing this is a HDR environment do you have any lights as well? If not then add one directional light not to strong to help reduce the noise with no shadow type and 250 samples to start with. The water drop is good but looks un-natural due to there are no ripples in the waters surface adding these will improve the realism.

avatar RichieMB
RichieMB says:

I think ripples would add to the realism also, how about a wavy spline ~~~~ and rotate the same way as you made the glass.

author says:

@Warlock - Yes, I've been aware of the shadow noise, although it be ever so minimal. If you look at the high res, there is one ripple in the water right next to the drop, and perhaps a few more wouldn't hurt maybe added with some noise displacement.

*Edit - I went ahead and upped the samples and added a few ripples with a noise displacement on the top (to try and simulate the randomness of it all)

no avatar
UPGRADE says:

great job cool lighting and caustics

avatar r1k3r
r1k3r says:

This has the potential to be outstanding. My problem is the caustics are wrong. This is the reason you are getting Black blocks on your glass and water. The easy way to rectify this is to change the environment to white. The caustics need extending, as all of the subject matter is transparent. and water bends light quite strongly. As for the shadows being noisy, I struggled with this for a long time. This is a combination of render settings and light settings. There is no easy fix for this. I know they're not as noisy as they were. What anti aliasing engine are you using. I would suggest Adaptive DMC. This is by far the better filter. Great job overall though. A bit more work on the caustics and shadows and this would be awesome!

author says:

@r1k3r - I disagree with you. The white and black were purposely put in there to give the object a dynamic look, otherwise everything would be a pale white. It's got nothing to do with caustics (look the word up).

Howdie stranger!
If you want to rate this picture or participate in this contest, just:

LOGIN HERE or REGISTER FOR FREE


Four Elements 3D Contest


Twilight Breeze
TwilightBreeze
by
Missy
13796 views
- final score: 60.7%

Ice cubes
Icecubes
by
Palaekman
33700 views
- final score: 60.5%

Fire and Ice
FireandIce
by
Warlock
17860 views
- final score: 58.2%

Crystal clear
Crystalclear
by
secretsather
12893 views
- final score: 56.9%

Earth...
Earth
by
layerstack
13433 views
- final score: 56.3%

Fighting the elements
Fightingtheelements
by
mircea
8031 views
- final score: 55.8%

Flying High
FlyingHigh
by
Ory
6017 views
- final score: 55.6%

Beautiful rainbow
Beautifulrainbow
by
nishagandhi
14159 views
- final score: 54.6%

AIR COOL
AIRCOOL
by
layerstack
7669 views
- final score: 54.4%

Blowing in the wind.
Blowinginthewind
by
Ory
8210 views
- final score: 54.2%

Charon on his way to Hades
CharononhiswaytoHades
by
MFwaterman
9087 views
- final score: 54.2%

Natural Elements
NaturalElements
by
lchappell
8315 views
- final score: 53.4%

Earth, Air, and Water
EarthAirandWater
by
secretsather
9689 views
- final score: 52.4%

Fire, Water & Air
FireWaterampAir
by
Ory
10307 views
- final score: 52.2%

H2O...
H2O
by
layerstack
5031 views
- final score: 51.9%

Howdie Guest!
You need to be logged in to rate this entry and participate in the contests!

LOGIN HERE or REGISTER FOR FREE