All made in one object. One 16644 poly subdivided/modified flat square for the landscape and a 1 poly flat square for water. The rest is just a whole lot of texture layers. The foreground grass is a displacement plugin that makes fur, modified to look more like grass.
No Photoshop post processing. No sources.
*Re-rendered with different lights/shadows settings. Thanks Akassa, you were right! (5 years and 1895 days ago)