Modeled in 3DS max 2010 and rendered with Vray sp4.
Start to finish 5hrs. Sorry didn't have much time. (5 years and 2637 days ago)
All made in one object. One 16644 poly subdivided/modified flat square for the landscape and a 1 poly flat square for water. The rest is just a whole lot of texture layers. The foreground grass is a displacement plugin that makes fur, modified to look more like grass.
No Photoshop post processing. No sources.
*Re-rendered with different lights/shadows settings. Thanks Akassa, you were right! (5 years and 2983 days ago)