Impossible - 3D Contest [12 entries]

Escher

Winning entry, with a score of:
69.9%
Contest goal:

Your goal for this contest is to create a realistic scene of something that would be physically impossible in the real world, like an elephant balancing on a egg, or a ant holding up at car and so on. Full SBS guides are mandatory with a brief description of each step. Have fun and good luck!


Status: finished. Check out the winners below!
Suggested by: Warlock

Howdie stranger!
If you want to participate in this contest, just:

LOGIN HERE or REGISTER FOR FREE


Escher' Impossible Cube - created by mircea


Escher Impossible Cube
Favs: 5SBS: 4Hi-resRank: 1/12Score: 69.9% (40)36147 views

got the idea from herehttp://forums.cgsociety.org/showthread.php?t=360371 ... It's not remotely as good as this guy's.. but it was something done in the lunch break :).

(5 years and 2843 days ago)

1 Source:


tribute to Escher - created by enblanco


tribute to Escher
Favs: 3SBS: 4Hi-resRank: 2/12Score: 67.2% (33)20370 views

This is a very simple figure, the most important step is the camera.
Done in Sketchup and 3ds max (5 years and 2851 days ago)


Stone Equilibrium - created by Warlock


Stone Equilibrium
Favs: 1SBS: 7Hi-resRank: 3/12Score: 66.2% (27)12552 views

3d render is produced in a linear workflow. Gamma of 2.2, since that value closely corresponds to the luminance response of human vision. There is no link for the Background / ground plane image as it is pretty old, come as part of a set of three from a lighting challenge set by colleagues. (5 years and 2843 days ago)

7 Sources:


egg in a bottle - created by mircea


egg in a bottle
Favs: 2SBS: 6Hi-resRank: 4/12Score: 64.9% (20)16504 views

(5 years and 2845 days ago)

2 Sources:


Esher - created by Ory


Esher
Favs: 0SBS: 4Hi-resRank: 5/12Score: 64.7% (15)16068 views

My version of the staircases picture by Esher.

Would have liked to really get this nailed down but I could not get my head around it to make it perfect with all the new and different angles, etc.

No texture on purpose to create a further feeling that any way could be up.

EDIT: Added some luminescence to the inside of door frames to show a through way. Just a quick fix. (5 years and 2844 days ago)