Max, Vray, Photoshop
No textures, all procedural maps.
2 or 3 hours of work.
The tweek of the material too longer then i thought...
(5 years and 2878 days ago)
3ds Max with mental ray rendering. Mental ray Arch. Design material (glass) for shell casing. This tutorial was inspirational: http://adobeusersite.com/photoshop-blog/3d-max-tutorials/3dsmax-3dmodel-shotgun-shell-studio-tutorial (5 years and 2867 days ago)