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Decided to make a pair of tennis shoes because artist in the process of making a little girls model, and this model needed a shoe.
submitted: 1 year and 285 days ago

David Moratilla reveals the texturing and shading secrets behind his amazingly life-like female portrait.
submitted: 1 year and 293 days ago

Josh Robinson, lead artist at Lucas Films, discusses how to quickly bake ambient occlusion onto multiple objects using Maya.
submitted: 1 year and 293 days ago

Inspired by Pirates of the Caribbean, Pao uses various software packages to bring us his own unique interpretation of a sea creature captain.
submitted: 1 year and 293 days ago

In this tutorial, Arvid Schneider discusses how to create effective lighting for an interior room visualization.
submitted: 2 years and 7 days ago

Sean Hewitt presents a rigging tutorial that covers how to orient the LRA of a joint, as well as offering some useful advice on the subject as a whole.
submitted: 2 years and 7 days ago

Follow this tutorial to learn how to create a cool design for your kitchen in 3D!
Software Used:
Autodesk Maya, Vray (as render engine) and Adobe Photoshop. The main work was done using Maya only, some color adjustments, exposure, and color effects were done in Photoshop.
submitted: 2 years and 27 days ago

Learn how to add bevel to edges at render time using Mental Ray's mia_roundcorners node.
submitted: 2 years and 39 days ago

In today’s tutorial, we will show you how to create a high-res model of the “ADAM Syringe” from the popular video game “Bioshock”. We will be using Autodesk Maya, but as most of the techniques shown are universal, you shouldn’t have any trouble following along with another 3D software package.
We will use common poly modeling techniques to build the Syringe’s base mesh, before adding subdivision to achieve the model’s final look.
Tutorial Details
* Software: Autodesk Maya
* Difficulty: Beginner
* Duration: 47 Steps
Let’s get started!
submitted: 2 years and 53 days ago