Maya Tutorial Directory

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The Basics Of Occlusion - Maya Tutorial

Occlusion is a powerful feature in Mental Ray (Mental Ray is a renderer that comes with Maya as a plug-in). It allows you to simulate perfect lighting without creating a light in your scene.

submitted: 5 years and 3528 days ago


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Creating A Holiday Ball - Maya Tutorial

This tutorial will teach you how to create a holiday ball from polygonal primitives.

submitted: 5 years and 3528 days ago


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Modeling a Face - Maya Tutorial

This tutorial will teach you how to model a basic face that can be used for cartoon or realistic. The purpose of this tutorial is to teach you how to create the geometry needed for modeling a head. The head we'll be modeling is completely cartoon and rather simple, but you could use this model as a base for any other model. You don't have to follow this tutorial exactly. This tutorial is only showing you the steps to create the geometry. You'll have to use your own artistic talent to decide how the head'll be shaped.


submitted: 5 years and 3528 days ago


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Creating Natural Light - Maya Tutorial

In this tutorial we'll teach you how to make a light rig that will generate a nice, clean, soft overall light that's tinted green.

submitted: 5 years and 3528 days ago


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Reflections - P3 - Maya Tutorial

This tutorial covers using reflection maps for reflections. In this tutorial we'll be making a simple fast rendering of a car that has a "faked" reflection.

submitted: 5 years and 3528 days ago


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Reflections - P2 - Maya Tutorial

In this tutorial we will explain how to use images for reflection.

submitted: 5 years and 3528 days ago


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Reflections - P1 - Maya Tutorial

You just finished your photo-realistic model of a car. You have asigned a blinn shader and you've cranked up reflectivity 100%. You're all set in mental ray with raytracing. You hit render and your car looks matted, no reflections.

NOTE: This is a beginner's tutorial. Most average Maya users will have already learned to use this concept.

submitted: 5 years and 3528 days ago


0 comment(s) | submitted by: Giulia | Views: 191

Creating a Next-Gen Farm - Maya Tutorial

This tutorial is targeted at those with an intermediate level of modeling and texturing experience and it’s meant to be a „making of”. Not being a step by step tutorial, this will resume the main important steps in getting to our final result.

submitted: 5 years and 3528 days ago


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Understanding Lights - Part 4 - Maya Tutorial

Hello guys and welcome to the last part of the Understanding Lights In Maya tutorial. In this tutorial we will light up a interior scene which should help you understand how lights works and how to setup lights to illuminate any interior scenes.

Ok, let's start working!

submitted: 5 years and 3529 days ago


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Understanding Lights - Part 3 - Maya Tutorial

Hi Guys and welcome to part 3 of the Understanding Lights In Maya - in this tutorial we will work with Area Light and the last light in the list Volume Light. Ok, let's get started!

submitted: 5 years and 3529 days ago


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