In this tutorial you will learn how to set up, make, and render a basic animation. Compression settings and programs will also be introduced. Use the steps below to make your computer animations come to life and be of high quality.
In this tutorial you will be taken into the Material Lab to help you understand how it works and to help you get control of one of Bryce's most powerful features. There is a discussion of the interface and what each item does, a step by step texturing tutorial, and finally a test to see if you can remember what you've learned. The animation controls for materials will not be covered in this tutorial. The following part of the tutorial will make reference to the Alpha channel of a material. This will be discussed in full detail later in the tutorial.
In this tutorial, the way the above animated GIF was constructed will be shown. We will cover how the safe was modeled and animated. However, the final compilation was made in Corel Lumiere which is an old animation editor, so the way the letters were made will not be covered.
One of the more difficult functions of Bryce is advanced animation. This isn't necessarily difficult, but it takes practice. We will go over how to view your objects in camera mode, how to make the camera follow the objects, how to move the camera, and how to animate them all together.
Bryce 5.5 3D software is presently Free from DAZ. It is an great program and can make astounding landscapes with little effort.However on making 3D objects, it is not that easy. This tutorial helps doing this and animating the same.