Tutorials from linuxgraphic.org (page 1)



linuxgraphic.org has 14 tutorials published on pxleyes...

1 - Modelling a Glass - Blender Tutorial

This is not a secret for anyone : Blender is not a ray tracer and it works poorly when glass is involved into renderings, showing quite unrealistic results, because it doesn't take into account the thickness of the glass, the diffusion of light or simply refraction through the glass.


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2 - Using Radiosity - Blender Tutorial

The Radiosity helps to achieve a photographic quality rendering : radiosity takes into account all light interactions between two close objects. The result is spectacular most of the time.


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3 - Parents and Children - Blender Tutorial

This tutorial require you to know how to organize Blender windows and how to model basic objects.


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4 - Animating a Lightning Strike - Blender Tutorial

This tutorial shows how easy it is possible to play with the Build effect to model a good looking lightning strike. As the Build effect enables the building of an object but not its disintegration, we will also see in this tutorial how to use the Alpha parameter in the Ipo section to make it disappear at the end of the desired lifetime. The material properties shoulb be adjusted on the case by case basis by the practicer of this tutorial, and it will be function of the size and the distance of his/her lightning from the camera. Give a few minutes to different tries to achieve the desired effect.


submitted: 5 years and 3484 days ago


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5 - Modelling Clouds or Mist - Blender Tutorial

You certainly find, sometimes, cloud textures for your skies too artificial, or with the wrong weather, enlightenment, or colour conditions. Sometimes also, you would like to add to the mood of your lost temple in this mysterious valley with brands of mist hanging to its broken columns, but the Mist function (from the World Buttons) is too uniform and artificial. If either case is true, this tutorial is written for you ! Modelling methods for clouds or mist are exactly the same. Only the thickness and the shape of the emitter will change, along with the texture parameters.


submitted: 5 years and 3484 days ago


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6 - Animating Smoke - Blender Tutorial

We often say that there are seldom smoke without fire, but if you underwent the previous tutorial, you would like to add some smoke to your fire, wouldn't you ? We will fix this easily and quickly, because if you have understood how to build a fire, making smoke will be totally painless.


submitted: 5 years and 3484 days ago


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7 - Animating a Fire - Blender Tutorial

Modelling a fire is an unavoidable step in one's tridimensional artist career. Most of the time, you don't even notice it when it's time... you become curious and you stop trying to model cups of coffee in order to pay a look to Particles systems. You then realize that you are no more a newbie but, somewhat, some sort of a an initiate. Your skill has matured, and you show more insight in the building of new scenes.Time has come to learn even further. But enough with this low level philosophy ! You are here to read a quick and efficient tutorial about Particles. The purpose is easily set: we'll make a good old campfire !


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8 - Animation Effects - Blender Tutorial

Blender offers a complete set of animation effects ready for use, only waiting for your creativity to bloom on your screen.


submitted: 5 years and 3484 days ago


9 - The "World" Buttons - Blender Tutorial

Creating an environment for your own 3D scene can be done through several ways. One of the most common trick is to build your scene within a full textured sphere. You can also use any particular function proper to any 3D package. This tutorial will show you the use of the 'World' buttons available within Blender.


submitted: 5 years and 3484 days ago


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10 - Quick Landscape Modelling - Blender Tutorial

Purpose : quickly model complex outdoor landscapes within Blender, without messing with specific tools like Bryce or Terragen. We'll work on the basis of Height Maps, exactly as do these two softwares. Level : intermediate. C-Key needed for the fourth part.


submitted: 5 years and 3484 days ago


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