Tutorials from 3dluvr.com (page 1)



3dluvr.com has 9 tutorials published on pxleyes...

1 - Working With Procedurals - Cinema-4D Tutorial

Use 3D procedural textures, instead of bitmaps, to achieve the desired result.


submitted: 5 years and 3442 days ago


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2 - An Arm From Profile Splines - Rhino Tutorial

here are a few ways to make easy arms. This tutorial will teach you how to loft them from four profile interpolated splines. Although making a basic arm is easy, making it look detailed and defined is yet another story for another time and tutorial. Here goes...


submitted: 5 years and 3475 days ago


3 - Building a Palmtree - Rhino Tutorial

Use the interpolated spline. The reason why you use a interpolates spline is because you want them smooth, and no jagged edges, if you can help it. We will have some jagged edges because of turning to low poly, though.


submitted: 5 years and 3475 days ago


4 - Create a House Key - Rhino Tutorial

Overview You will learn how to build a house Key in this tutorial. You will use tools such as loft, split and so on.


submitted: 5 years and 3475 days ago


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5 - Making a Demonic Warrior's Head - Rhino Tutorial

Here you will use commands such as loft, Sweep 2 rails and more! Modeling heads takes time and once you have a bit of experience in lofting heads it will be very promising and will prove one of the best ways to model faces as well as many other things. This method is one that takes much practice and time to prefect, but once done it will prove an easier method than Revolving a head or face. Enough chatting, lets get to the technical stuff.


submitted: 5 years and 3475 days ago


6 - Modeling a Lightbulb - Rhino Tutorial

Modeling a Lightbulb in Rhino! Take a look at the final result and try to achieve it yourself! We will help ;)


submitted: 5 years and 3475 days ago


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7 - Modeling a Mech - Vergos 10 - Rhino Tutorial

In the year 2030 on the distant planet of Vergos 10, natural resources have dropped to an all-time low, and mining operations are forced to go deeper than ever imagined before. Due to the pressure of the inner earth and explosive gasses at severely low depths, iners are not able to enter the bottom of the mines. This called for a new way to mine. Within a short amount of time, mechanical units were assembled to explore and work in the mines. Each Unit is controlled at a station above the surface in a virtual environment where the mech’s eyes become yours.


submitted: 5 years and 3475 days ago


8 - Torso From Profile Splines - Rhino Tutorial

There are a few ways to model a basic torso. One such way is using the loft command with 4 or more splines. This tutorial will provide a quick look at a way to make a basic torso using loft, and how to split to make collars as well as texturing.


submitted: 5 years and 3475 days ago


9 - Modeling Vegetation - Rhino Tutorial

Concept sketches can sometimes mean the difference between a quality model and a poorly built one. With concept sketches you will have a sense of what you want, and having it planned out will get the project done much faster. We would recommend drawing a concept sketch for any project that you do, it will help you get it done faster as well as better.


submitted: 5 years and 3475 days ago