A Work in Progress: Labyrinth of the Sun



This guide was made for entry:
Labyrinth of the Sun
In Contest:
labyrinth


step 1 of 6

First I started by making a trace of a Labyrinth or a Maze with the Linear spline tool.

Creation of Labyrinth of the Sun: Step 1
( hi-res )

step 2 of 6

Next I used the Spline toool to make a Profile of the Wall that will make up the labyrinth

Creation of Labyrinth of the Sun: Step 2
( hi-res )

step 3 of 6

I then used the two spline that was created in the previous steps in a Sweep nurb object to create the basic Labyrinth. I then convert the sweep nurb object to a polygon object and assign texture domain to the Labyrinth.

Creation of Labyrinth of the Sun: Step 3
( hi-res )

step 4 of 6

I open a new doc and created the Arch or Gate and some columns that will be composed with the labyrinth for visual interest. I use Box extrude. Then bevel the inner corner to make the arch.

Creation of Labyrinth of the Sun: Step 4
( hi-res )

step 5 of 6

The finished composition of the Labyrinth.

Creation of Labyrinth of the Sun: Step 5
( hi-res )

step 6 of 6

I then Clone the entire labyrinth object 9 times. Added a Sky object a few camera, a Fill light and render the scene.

Creation of Labyrinth of the Sun: Step 6
( hi-res )

Final result

Creation of Labyrinth of the Sun: Final Result

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