A Work in Progress: Area 72



This guide was made for entry:
Area 72
In Contest:
first person shooter


step 1 of 13

OK so step 1 make the wall floor and roof . i indented the ceiling where i want my lights to go and add texture from (Total Textures V07:R2 - "Sci-fi" ) i had got it a few years ago when i was in collage but its dirt cheap now just 22 bucks

Creation of Area 72: Step 1
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step 2 of 13

http://shop.3dtotal.com/total-textures/total-textures-v07-r2-sci-fi.html



the walls

Creation of Area 72: Step 2
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step 3 of 13

http://shop.3dtotal.com/total-textures/total-textures-v07-r2-sci-fi.html



i only used 2 from the set as a real graphics designer when you buy good texture hang on to them.

this was used for the floor you can hardly see it but its there

Creation of Area 72: Step 3
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step 4 of 13

now for the light fixture itself. just line it up cut a cylinder in half and make a smaller one for the light. create a v-ray light the add it ass a mesh light to the inner cylinder

Creation of Area 72: Step 4
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step 5 of 13

now for the vent i used the inset tool and extruded the box shape down.

Creation of Area 72: Step 5
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step 6 of 13

and i just copied them down to get the hall way effect

Creation of Area 72: Step 6
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step 7 of 13

now making the gun i got creative and made the bullets left in the gun reading a pop up hologram added lights with texture lighting and used the lattice tool and increased the size of the outer rails pretty cool!!

Creation of Area 72: Step 7
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step 8 of 13

next i added a camera and light to the gun

Creation of Area 72: Step 8
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step 9 of 13

the side wall pillars were a hit specially when i rann glowing light around it

Creation of Area 72: Step 9
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step 10 of 13

now back to the vent i used fume fx. and disabled the fuel and fire and gave the smoke a negative temperature so it would go down

Creation of Area 72: Step 10
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step 11 of 13

every fps has this laying around so u made it stand out with some hologram text and a ring around it

Creation of Area 72: Step 11
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step 12 of 13

this is the top view i used to create the map in the bottom corner

Creation of Area 72: Step 12
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step 13 of 13

now setting up the scope health bar and map together

Creation of Area 72: Step 13
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Final result

Creation of Area 72: Final Result

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