A Work in Progress: Hidden For The Hunt



This guide was made for entry:
Hidden For The Hunt
In Contest:
easter eggs in 3d


step 1 of 5

The egg is a sphere which has been reshaped using the FFD 4X4 modifier.

Creation of Hidden For The Hunt: Step 1

step 2 of 5

For the blades of grass I made a plane and shaped it by altering some of the vertices. There is also a bend modifier used.

Creation of Hidden For The Hunt: Step 2

step 3 of 5

The new grass blade was cloned several times and each one was sized and positioned.

Creation of Hidden For The Hunt: Step 3

step 4 of 5

Materials for the egg and grass were made in CS5.

Creation of Hidden For The Hunt: Step 4

step 5 of 5

The texture's applied using a UVW Map. A plane was used to catch some shadow from a mental ray skylight, it has the Matte/Shadow/Reflection material on it with the background set as camera bitmap. Camera matched with the mushroom scene as background and environment.

Creation of Hidden For The Hunt: Step 5
sources used for this step:

Final result

Creation of Hidden For The Hunt: Final Result

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