A Work in Progress: Rust in Peace



This guide was made for entry:
Rust in Peace
In Contest:
shipwrecks


step 1 of 5

Modelled the sub using a cylinder, and a couple of planes.

Creation of Rust in Peace: Step 1

step 2 of 5

Used a particle super spray to simulate plankton in the water.

Creation of Rust in Peace: Step 2

step 3 of 5

I used vray environment fog to create a misty look to the water. The caustics from the light are faked using a projection map made from a noise map.

Creation of Rust in Peace: Step 3

step 4 of 5

I used vray autograss to create the weeds on the bottom of the sea.

Creation of Rust in Peace: Step 4

step 5 of 5

The vray ZDepth map I used for some DOF

Creation of Rust in Peace: Step 5

Final result

Creation of Rust in Peace: Final Result

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