A Work in Progress: Puzzle Master



This guide was made for entry:
Puzzle Master
In Contest:
creative cubes


step 1 of 8

Stand cube that has a polygon bevel added.

Creation of Puzzle Master : Step 1

step 2 of 8

Loop slices added and then the mesh is converted to a SDS.

Creation of Puzzle Master : Step 2

step 3 of 8

All the cubes are duplicated from one original and positioned with in the main cube using scale and position offsets and snapping and precision tools.

Creation of Puzzle Master : Step 3

step 4 of 8

Ground plane with a checker material added, also the HDR was introduced at this stage along with a single area light.

Creation of Puzzle Master : Step 4

step 5 of 8

Lighting, reflective index, and DOF are all setup at this stage, Absorption distance is also calculated and applied. All this should always be done before any materials are added.

Creation of Puzzle Master : Step 5

step 6 of 8

Basic preset materials are added and then manipulated to accurately mimic real world surfaces.

Creation of Puzzle Master : Step 6

step 7 of 8

Render preview, with all materials added.

Creation of Puzzle Master : Step 7

step 8 of 8

see only 20 cubes/blocks...i do put some thought in to my entries.

Creation of Puzzle Master : Step 8

Final result

Creation of Puzzle Master : Final Result

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Votes


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RichieMB
Score:
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