A Work in Progress: Big Fluffy Bee Hat



This guide was made for entry:
Big Fluffy Bee Hat
In Contest:
crazy hats


step 1 of 15

Start with a disc, reduce cap segments to 1 and increase radial segments to 72.
Make editable - "C" key.
Use poly modelling mode.

Creation of Big Fluffy Bee Hat: Step 1

step 2 of 15

Extrude up slightly to form the rim of the hat. then extrude inner and extrude up again to form a good base.

Creation of Big Fluffy Bee Hat: Step 2

step 3 of 15

Make 3 further extrudes to create the height you want.

Creation of Big Fluffy Bee Hat: Step 3

step 4 of 15

Using the "points modelling" take the layers you have created and rotate and move them to curve the hat backwards. Its easier to do this in a right view.

Creation of Big Fluffy Bee Hat: Step 4

step 5 of 15

In this step I took the rim of the hat and the top of the hat and did a slight bevel to smooth the edges.

Creation of Big Fluffy Bee Hat: Step 5

step 6 of 15

Applying hyper nurbs really shows the final product and what it will look like, make all your minor adjustments now.

Creation of Big Fluffy Bee Hat: Step 6

step 7 of 15

Move the hat up a bit and create a 4x4 plane which is going to act as the stand for the hat.

Creation of Big Fluffy Bee Hat: Step 7

step 8 of 15

select the top polygons of the plane, turn of preserve groups and extrude inner a little to separate the polys. After this do a straight extrude with a variability of 80%.

Creation of Big Fluffy Bee Hat: Step 8

step 9 of 15

If you select to create a sky, then double click on the sky object you get an editor panel choose whatever sky you wish. I went with a cartoonie one since this is a silly hat contest. Added the sun object also with an area shadow.

Creation of Big Fluffy Bee Hat: Step 9

step 10 of 15

Test render, this is the position of the hat sitting on the blocks and the sun light. Looking good.

- I like to render views pretty much all the time to check on my work, it helps to conceptualize what you are doing.

Creation of Big Fluffy Bee Hat: Step 10

step 11 of 15

Take the points on the rim of the hat and by right clicking select the brush tool. Then move some points up and some down to create a wavy feelings along the side of the hat.

Creation of Big Fluffy Bee Hat: Step 11

step 12 of 15

Select the hyper nurbs object and go to hair>add hair.

Creation of Big Fluffy Bee Hat: Step 12

step 13 of 15

For me I set the length to 10 and the count to 250,000. Depending on the size of your image and the tone you are trying to create, experiment with these settings.

Creation of Big Fluffy Bee Hat: Step 13

step 14 of 15

In cinema 4d press shit+F8 to bring up the content browser. Once here you are given a wide variety of textures that you can use for free. I am showing in this frame the different hair textures, I went with bumble bee.

Creation of Big Fluffy Bee Hat: Step 14

step 15 of 15

This is still a shot from the content browser, for the top of the podium I used this marble texture, it can be found in the section for architecture.

This is the final step, after this point you should feel free to look at different camera angles and then continue to make tweaks until you are happy with the final render.

Creation of Big Fluffy Bee Hat: Step 15

Final result

Creation of Big Fluffy Bee Hat: Final Result

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