A Work in Progress: Somewhere far away



This guide was made for entry:
Somewhere far away
In Contest:
mixed manipulations bw


step 1 of 7

Take the texture

Creation of Somewhere far away: Step 1

step 2 of 7

Add layer mask to the texture and create a sphere

Creation of Somewhere far away: Step 2

step 3 of 7

Make the sphere black and white

Creation of Somewhere far away: Step 3

step 4 of 7

Added layer style to the sphere - gradient overlay, blend mode difference, angle 94, scale 150
- after layer style I added filter - Disort- Spherize( this way it looks more like a sphere)

Creation of Somewhere far away: Step 4

step 5 of 7

Added some black backround, and for the stars I used star brush , opacity 50% and hardness 0.

Creation of Somewhere far away: Step 5

step 6 of 7

The light behind the planet, using simple white brush, in different sizes and opacity.

Creation of Somewhere far away: Step 6

step 7 of 7

Added a new layer, render clouds, blend mode Color Burn, opp. 25% and Fill 50% so the intensity of the stars is not the same for all of them. And finaly, added layer mask to sphere layer, and used gradient toll to mask out a part of the planet.

Creation of Somewhere far away: Step 7

Final result

Creation of Somewhere far away: Final Result

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