A Work in Progress: Four Elements



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Four Elements
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step 1 of 18

Create a cone

Creation of Four Elements: Step 1

step 2 of 18

Add Twist

Creation of Four Elements: Step 2

step 3 of 18

Creation of Four Elements: Step 3

step 4 of 18

Extrude the selected polys

Creation of Four Elements: Step 4

step 5 of 18

Chamfer the corner edges

Creation of Four Elements: Step 5

step 6 of 18

Apply a 3x3 FFD

Creation of Four Elements: Step 6

step 7 of 18

Adjust according to your needs for the base, Open material editor and select a vray material

Creation of Four Elements: Step 7

step 8 of 18

Change the settings according to the highlighted to get the color, reflection and refraction

Creation of Four Elements: Step 8

step 9 of 18

This is the wick texture. An adjusted gradient ramp

Creation of Four Elements: Step 9

step 10 of 18

This gradient ramp is for the intensity of the object so that it emits from white parts

Creation of Four Elements: Step 10

step 11 of 18

Default 3ds max HDRI maps

Creation of Four Elements: Step 11

step 12 of 18

Ground texture.. Just a darker shade of grey

Creation of Four Elements: Step 12

step 13 of 18

Fume FX container settings

Creation of Four Elements: Step 13

step 14 of 18

FumeFX container Fire render settings

Creation of Four Elements: Step 14

step 15 of 18

Disable Smoke in the FumeFX object and apply the gradient map to the intensity settings of the fire

Creation of Four Elements: Step 15

step 16 of 18

Light setup

Creation of Four Elements: Step 16

step 17 of 18

Render setup

Creation of Four Elements: Step 17

step 18 of 18

GI Setup... Adjust the amount of photons in the Light properties of the Vray Light.

Creation of Four Elements: Step 18

Final result

Creation of Four Elements: Final Result

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