A Work in Progress: Earth, Air, and Water



This guide was made for entry:
Earth, Air, and Water
In Contest:
four elements


step 1 of 1

O.k. modeling this one was easy. The hard part was texturing. There was a general image used for diffuse amount, one for displacement (mountains, etc,.), one for clouds, one for illumination by night lights in city areas, and a general bump texture added for realism. I exaggerated the heights of the mountains because it would be a shame to have a bump map and not use it to a noticable level.

Creation of Earth, Air, and Water: Step 1

Final result

Creation of Earth, Air, and Water: Final Result

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