A Work in Progress: The only source of water



This guide was made for entry:
The only source of water
In Contest:
future dustbins


step 1 of 6

The tube was created using the bezier curve 3D. It was set to have a 0.200 of depth.

Creation of The only source of water: Step 1

step 2 of 6

The dustbin was modeled using a original cube with some estrudes to reach the final format. I applyed two modifiers, the subsurf and solidify.

Creation of The only source of water: Step 2

step 3 of 6

The wall and the floor was done using a simple plane. I applyed UV Map textures of bricks and stones. The textures were doenloaded from telling.com.

Creation of The only source of water: Step 3
sources used for this step:

step 4 of 6

The bottle was modeled from a cilynder. I appyed a procedural material to reach the glass effect. The material was downloaded from tellin.com

Creation of The only source of water: Step 4
sources used for this step:

step 5 of 6

The illumination was done usinga a spot lamp with some adjusts of distance and shadows.

Creation of The only source of water: Step 5

step 6 of 6

The stamps of dustbin and bottle was done using a Excel design tools. After that edited using Gimp to create the alpha transparency effect to be applyed in the models.

Creation of The only source of water: Step 6

Final result

Creation of The only source of water: Final Result

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