Original image

step 1 of 17
When you have the selection, make sure to make it in to a channel or save the selection for future reference, it can come in handy with masking.

step 2 of 17
Scaled it, rotated it and masked out the unwanted parts (arrow)

step 3 of 17
Shoulders, body, legs, and arms.
It's all a matter of scaling and rotating to find the best parts. Never used the clone stamp on this one. Arms and legs are made out of 3 chandeliers each, And they are all the same. So i basicly made one leg, and copied it four times. The group in my layer pallete are identical, only the scaling differs. (and i distorted the right side a bit)

step 4 of 17
Nice detail is to play with the curls, mask one over another so they intwine.
Now on to the shading and highlights

step 5 of 17
Ctrl click the layer icon to make a selection and on a new layer paint black with a opacity of 50% on your brush. The selection makes sure that you don't have to worry about the edges, and this part you do on feeling. Darken op the unlit side and look at the shapes on the robot. Dont worry if it turn out to black, tweak the opacity of the layer and preferably set the blending mode to multiply. And presto, shading.

step 6 of 17
Highlight can be very bright, so set the opacity of your brush back a little and make it smaller. Start with the glowing edges and finish of with a nice bright dot on those points that need it. After that set the blending mode to screen and tweak your opacity.
Again, this is done on feeling, zoom out every now and then and look at it. It's always fixable and dont be afraid that it's to dark or to white.

step 7 of 17
I selected the robot and made a new layer. Fill the selection with black and distort. (in a background look at the lights and try to imagine where it would end up.
When satisfied, accept and blur it, make it nice and smooth with gaussian blur.
Copy the layer and put it on top of the first one.
Make a layer mask (on the first drop shadow layer) and fill the top end of the shadow with a white to black gradient to make it fade out.
Set both layers to blending mode overlay or soft light and tweak the opacity so that you get a nice fade and a soft shadow.
In the image my shadow is still quite dark, but that will be fixed with opacity

step 8 of 17
Layer blending mode will be overlay, and then tweak to opacity so that you can barely see it, a little lighter then the drop shadow. It's just to indicate a 'presence' there, to achieve more realism.

step 9 of 17

step 10 of 17

step 11 of 17
In quickmaskmode i started painting with black on the water. Make sure softness is all the way up. Paint with white on the top of some rocks, so they will stick out of the "mist".
When done, exit quickmask mode, invert selection and apply gaussian blur. I believe i used about 9-10%
It should look something like this (this is not my original, because i didn't want to go through the masking process again) The more detailed you mask, the more realistic the result. Try to get some rocks pointing out of the mist (like in my original) by painting with whit in quickmask BEFORE applying blur offcourse.

step 12 of 17
Apply a layer mask and with black paint away the zoom from the rocks. Dont forget the rocks in the water!

step 13 of 17

step 14 of 17
Apply filter zoom, 100%, after that twirl again.
Then select filter---> misc, Maximal and play with the setting to make the lines really thin and mistlike.
I have a dutch photoshop, so im not sure how that last filter is called in the english one. Maximum or maximal. In a sub menu at the bottom.

step 15 of 17
Then make a layer mask to hide the forground. Paste in the new sky and stretch and morph to fit.
And that's about it. I applied a levels setting and did two color overlays.

step 16 of 17
I also imported the robot, scaled it, and made shadows as said in a previous step.
I also made him a bit darker and tweaked the highlights/shadows with white and black paint.
Then it's just a copy and rescale for the second one

step 17 of 17
This was my first guide, so i hope it's any good =)

Final result


Love this one
, Very well explained.
(2 years and 91 days ago)