Original image

step 1 of 4
The second layer I reduced to black and white, copied the layer,
blurred it and saved the file for the displacement map.
the whole layers (original, B/W and the blurred)
came back in the later process as partical overlay,
multiply, and at the eye section as a hard-light mode with
a small opacity.
Than I masked a section from the Source image, corrected
the perspective and flipped them in all 3 left directions.
with this I made the rest of the pixel carpet.
I choose displacement and used the file I saved at the beginning.
I copied the blurred-face layer and put it on top with a overlay mode.
After that I cleaned some edges and colorized the
face

step 2 of 4
I cut the tree in pieces, warped and liquified them
to make a new tree out of it.

step 3 of 4
line, flipped it horizontal and vertical and merged them together, and set
them to overlay. Problem, in front of anything that isn't black there
is still way too much blue, so I made a simple black box, merged the
overlay to the box, set that to overlay, Problem solved.
sounds simple, but that took me a while to solve. :-)
for the background I used a simple red blured dot.

step 4 of 4
the light, the tree. And the red dot as you can see in the final result.

Final result

