I'm Idle - created by ramananjv


Im Idle
Favs: 0SBS: 13Hi-resRank: 3/9Score: 60.8% (25)11059 views

Good suggestion From warlock .itz really challenging.For modeling i used 3ds max 2011 and rendered in v ray.frist i started matching my model with the reference image and i added some of the sets like box table keys etc.,i did them with basic poly modeling and for the wires i did with the spline modeling.as for the texture thanks to stilgar .bplaced .com for the background wall.and i mixed with the noise.no prebuild meshes used (5 years and 3510 days ago)

1 Source:


yet to start - created by ramananjv


yet to start
Favs: 2SBS: 8Hi-resRank: 3/9Score: 59.3% (25)11577 views

modeled with 3ds max and rendered in vray.default max maps and materials used.basic box modeling techhas been applied (5 years and 3512 days ago)


scrabby - created by ramananjv


scrabby
Favs: 2SBS: 7Hi-resRank: 3/7Score: 60.2% (25)10024 views

modeled in 3ds max and rendered with the vray .as the modeling part is concerned basic editpoly and spline modeling has been used (5 years and 3526 days ago)


Sweet home - created by ramananjv


Sweet home
Favs: 3SBS: 7Hi-resRank: 3/9Score: 62.3% (25)13208 views

Modeled in 3ds max and rendered in vray..basic materials with bump and reflections were usedand thanks to morgue file .com for the ground and background image.grow ivy is used to create the ground plants. (5 years and 3687 days ago)

2 Sources:


Broken eggs - created by ramananjv


Broken eggs
Favs: 1SBS: 4Hi-resRank: 3/14Score: 61.4% (25)18778 views

modeled in 3ds max and rendered with the v ray . (5 years and 3711 days ago)


go to ramananjv's profile