
Modelled and textured in 3ds Max.
The wood texture is the burloak.jpeg that ships with the 3ds Max 2008 tutorials. (5 years and 3179 days ago)
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The hound head is a bit too matte and flat finished, but the stick itself if beautifully textured and colored! You should make the hound head less gray, matching it more to the stick.
You're right MossyB. I just changed the head texture with some chrome. Thanx.
first of all you should add an SBS for the entry
great effort with this one but I suggest to add an HDRI map for the reflection and replace the black bgackground , and finally I suggest that you focus on one of the sticks and add a blur effect (depth of field DOF) for the other one ....
GL Author ...
I think you're right. But I don't know if I have the time anymore. Thank you Bitmap.
Looks much better with a bit of reflection on the hound's head. Good job!
Thank you MossyB.
Howdie stranger!
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