(5 years and 2885 days ago)
- photo contests ▼
- photoshop contests ▼
- Tutorials ▼
- Social ▼Contact options
- Stats ▼Results and stats
- More ▼
- Help ▼Help and rules
- Login
Baby Steps Memories by Rumi 20889 views - final score: 69.9% | Cool Cubes by Rumi 21413 views - final score: 69% | bad robot by mircea 16040 views - final score: 67.8% |
Mosaic Madness by Warlock 12595 views - final score: 65.9% | Dino by CoyDog 13996 views - final score: 65.8% | Puzzle Master by Warlock 6390 views - final score: 65.4% |
broken rubik by Sandysanju 9794 views - final score: 64.6% | rubik by mircea 5369 views - final score: 64% | Aerodynamically Challenged by lchappell 6573 views - final score: 63.6% |
Universe back to square one :) by Sandysanju 11466 views - final score: 63.4% | tron cube by mircea 7171 views - final score: 63.4% | Card Tower by Ory 8687 views - final score: 62.5% |
From hand to hand by spider3d 10358 views - final score: 62.2% | Box Fighting by layerstack 10462 views - final score: 61.9% | Skyline by lchappell 7915 views - final score: 61.1% |
Tennis? by layerstack 6770 views - final score: 60.7% | giraffeee by mistic 8418 views - final score: 60.6% | Death walk by muthultech 9097 views - final score: 59.9% |
I have to finish it until dusk by Vexycon 7493 views - final score: 59.8% | IC18 by lchappell 4489 views - final score: 59.5% | Dangerous Overtaking by tioilmo 7753 views - final score: 59.4% |
Smashing by layerstack 6425 views - final score: 59% | Game Over by RichieMB 12825 views - final score: 59% | Giant Wheel by muthultech 7144 views - final score: 57.7% |
teeter-totter by enblanco 4961 views - final score: 56.7% | The Alone Winner by tioilmo 8886 views - final score: 56.5% | Love is Complicated by happyme27 5827 views - final score: 53.9% |
Howdie Guest!
You need to be logged in to rate this entry and participate in the contests!
LOGIN HERE or REGISTER FOR FREE
good Rendering... best of luck.
good Rendering... best of luck.
Good work! Good luck!!!
Cool idea and a nice clean render shame about the stretching of the images which is a bit distracting
By adding a checker texture to your UV map, you can keep it on and unwrap/relax the UV as you go. Relaxing the UV isn't always needed, if you have no distortion or pinching. Most of the times you have to go in there and manually move vertices around to kill the distortion. UV unwrap and Relax, can only take you 80% of the way the rest you'll have to
do manually.
At the end of the day the basic key to texturing is to try to make sure your polygons are most equal in size (quads) and the more square the checker patterns has the less distortion you will have.
Howdie stranger!
If you want to rate this picture or participate in this contest, just:
LOGIN HERE or REGISTER FOR FREE