Particles are one of the greatest features in Maya. In this tutorial we're going to show you how to use the particle instancer to create a fleet of spaceships flying across the planes. Also we're going to show you how to use events to crash the spaceship.
Contrary to other classic 3d package, Maya has not dedicated tools to spread objects and it is often asked how to indeed. Placing each objects would be stupid and exhausting. In this article, we demonstrate five methods and some talking boards threads.
In this tutorial we will go through my usual workflow with simple steps (trying to make it as simple as possible), to build a scene from preparation phase of the project (Pre-Pro) to the final render.