Tutorials from creativecrash.com (page 1)



creativecrash.com has 14 tutorials published on pxleyes...

1 - How to Create a Digital Picasso - ZBrush Tutorial

Learn how to create a digital Picasso in Zbrush.


submitted: 5 years and 3866 days ago


2 - How to Build a Beast Horn - ZBrush Tutorial

How to build a beast horn using Maya and detail it in Zbrush.


submitted: 5 years and 3866 days ago


3 - Building a Character with Polyspheres - ZBrush Tutorial

The final image was created in the latest version of ZBrush and uses the all new Polymesh feature. As with most of the newer features in ZBrush Pixologic provide you with an extensive set of ZScripts to help you understand the basics. Polyspheres is no exception. The ZScript is the best way to learn! Run them.


submitted: 5 years and 3866 days ago


4 - Fiber Brush Settings - ZBrush Tutorial

In this tutorial we will talk about the fiber brush settings in ZBrush.


submitted: 5 years and 3866 days ago


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5 - Modeling a Head - ZBrush Tutorial

Pixologics Zbrush lives in a world somewhere between 2D and 3D never really knowing which camp to lie in. With it we can create 3D meshes that can be textured and have native materials added to them. Zbrush uses a technology called `Pixols` that sees each pixel as a 3D image that retains width, height and, more importantly, depth information. Once you `snapshot` a model (or Ztool) into an image you can still add depth with a number of brushes, change the model's material and even adjust the lighting. In this tutorial we will attempt to walk you through the creation of a detailed head study (called `EFXterminator`). The steps will lead you through modelling the head from a basic 3D sphere, adding colour and material to the model then creating and adding textured eyeballs. Finally, we'll model the hoses and metal parts of the image before moving on to lighting and rendering. The steps we describe are not the only way to achieve things in Zbrush.


submitted: 5 years and 3866 days ago


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6 - Create Character Clothing - ZBrush Tutorial

This tutorial will walk you through the steps to create offset surfaces of your model using the extrude tool and use those surfaces to model clothing for your characters. This method can also be used for other purposes.


submitted: 5 years and 3866 days ago


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7 - Making a Green Sea Turtle - ZBrush Tutorial

To keep this short, we're going to assume for this tutorial that the reader is already familiar with the basics of Mental Ray for Maya and ZBrush...


submitted: 5 years and 3866 days ago


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8 - Modeling Difficult Objects of Rotation - Maya Tutorial

Depth of Field is one of those things that is more often than not, over used. However it does form an important role in generating realistic imagery in 3 dimensional environments. This tutorial does not discuss the correct use of DOF, but instead will show a simple but effective way to set-up a camera that can control DOF without needing work out distances.


submitted: 5 years and 3895 days ago


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9 - Instancers (Flying Butterflies) - Maya Tutorial

You must create a character to animate and it must be a cycle animation. You can use any character for this tutorial, we will use a butterfly.


submitted: 5 years and 3895 days ago


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10 - Creating Shadows - Maya Tutorial

Maya paint effects is a very powerful feature in Maya which you can use to create animated plants and grass without using any third party plug-in. However Maya paint effects has its own drawbacks. The main drawback is you cannot render shadows with paint effects.


submitted: 5 years and 3895 days ago


0 comment(s) | view tutorial | Views: 492