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You have already seen that you can use Blender to create interesting images. Adding objects, materials, lights and a camera allows you to set up a scene in exactly the way you like. Blender will calculate the correct lighting and shadows automatically for you.
But there is more! There is a complete animation system inside Blender. Making an object move is as easy as defining its beginning and ending position. Blender does the rest for you – calculation of all the frames between beginning and end are done automatically.
In this chapter we will create a simple scene consisting of a chessboard and a pawn. The pawn will jump happily across the board and it will deform a bit when it hits the ground.
submitted: 5 years and 3851 days ago
In this tutorial, we'll be playing around with curves and procedural objects a bit. Starting off with only a handfull of shapes, we will make an animation of a ride through an abandoned mine. The technique used will allow you to make changes to the shape of the path easily and not have to worry about recreating stuff like the motion from scratch.
submitted: 5 years and 3852 days ago