Working from a rough sketch see how Paulius Biesevicius turns the sketch into this fantastic final render. 3ds Max, V-Ray and Photoshop were used in this project.
The making of "Heading South" by Olivier Vernay-Kim can be seen here. 3ds Max 2010, Mental Ray, Photoshop and Terragen 2 were all used for its creation.
Marco Plouffe, aka Splash, explains his workflow used to create this lowpoly model called "Mechanurse"Â using 3ds Max, ZBrush, Mental Ray, Photoshop and Xnormal.