Oh, great job. Thanks alot
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Open Bryce 5.5.
When we open Bryce a default document opens up as shown.
In this document itself we start creating our
sunset scene .
Now I will show how to create the sky
Go to Objects > Sky Lab
In the sky lab, you will find a little arrow
Click this arrow.
I have indicated this with a small blue arrow.
When you click the small arrow many sky images open.
We select the red sunset sky
I have shown this by a small arrow.
Now click the tick mark at the bottom indicated by the blue arrow
Now there are several options in the sky lab.
Under the Cloud Cover option,
We find the sun/moon visible, sun/moon size, halo rings, sun/moon shadows options
Under these options, we see blue small rectangular boxes with some values, when we click and drag these boxes, their values change
We click and drag the blue rectangular boxes and set the following values....
The values for sun/moon visible are :
disk intensity 100
glow intensity 100
The values for sun/moon size are:
Disk size 6
Horizon Illusion 33
The values for sun/moon shadows is: 90
Now I will show how to create the ground plane
Now In the upper left corner there is a create button
Below it, there is a ground plane. This is shown by a blue arrow. Click to create the ground plane
Now the ground plane is created. This is highlighted in red.
There is a small dot which i have shown in blue. When we click this dot we can free transform
the selected object.
Here we free transform the ground plane
Now I will show how to create the water plane
Under the create option, there is a water photo. This is shown by an arrow. click the water photo
After clicking the water photo, 2 options surface and volume open.
Select the volume option
Now the water is created.
We see 6 small options for the selected water .
We now click the 5th option counting from top to bottom.
Here the 5th option is indicated by M .
I have shown M by a small arrow.
Click M
When we click M, we enter the materials lab for the selected water
There is a small arrow.
Click the arrow
In general, Bryce has many options. You can select any of them to create your own image.
In the previous step, after clicking the small arrow , materials options open.
In the bottom there is a small arrow, click it. We find several options like Architectural, clouds, complexFx, Glassgems, Metals, Misc, Rockstone, terrains, user, vegetation, waters
We select waters option. I have highlighted this in blue.
Now we see options like calm, radioactive and turbulent
We select calm option
After selecting Calm option, many images open
We select rose water option.
I have shown this by an arrow.
Now click the tick mark. I have shown this by a small blue circle.
Again click the tick mark to return to our main bryce layout.
Now In the upper left corner there is a create button
You will find a little arrow beside it.
Click this arrow.
Now you will have the objects menu displayed.
You will find many options like
Boolean objects, Imported objects, mountains, paths, rocks, terrains and objects, trees, tutorial, vegetation showing.
Select Terrains and objects
Now we see many images displayed.
Select Mount erosion option
I have shown this by an arrow.
Now click the tick mark.
Now the terrain/mountain is created. This is highlighted in red.
Now in the top right corner , we see 7 small options for the selected image .
We now click the 6th option counting from top to bottom.
Here the 6th option is indicated by E .
Click E. This is shown by an arrow.
E means edit object.
After we click E, we enter the edit object lab.
This is shown in this step.
Here we see a table with many options like
Fractal Raise/lower
Eroded Sharpening
Picture Smoothing
Basic Noise Gaussian edges
Slope Noise Square edges
Height Noise Round edges
Spikes Blob maker
Mounds Relief noise
Dampen Raise edges
Equalize Subplateous
Posterize Cross ridges
Sawtooth Cross ridges2
Subcontours Bubble ridges
Beside the blob maker, there is a small orange circle.
Click on the the small circle once . This is shown by an arrow.
After clicking, we will notice a change in the image on the terrain canvas .
Now click the tick mark to return to our bryce layout.
The terrain now looks like this. This is highlighted in red.
Again click E to return to edit objects menu.
Now click the blue circle once beside the square edges option. I have shown this by an arrow.
After clicking, we notice a change in the image in the terrain canvas.
Now click the tick mark to return to our main bryce layout.
Now the terrain looks like this. It is highlighted in red.
Now again click E
to return to our edit objects menu
Now,
On the terrain canvas click and drag once. This will smoothen our terrain.
I have indicated this by an arrow.
Now the terrain looks like this. It is highlighted in red.
We can free transform it accordingly.
There is a small dot which i have shown in blue.
When we click this dot we can free transform
the selected object.
Here we free transform the terrain.
After free transforming, our terrain looks like this. It is highlighted in red.
Click render.
I have shown this by an arrow.
Rendering takes some time.
After rendering, we get our beautiful sunset scene.
save this image.
Now click save image as to save our image as a jpg.
Now open this image in photoshop.
save this as sunset displace.psd
Now add your swan image.
You can find the image here
http://www.sxc.hu/photo/1129189
Duplicate the swan layer and
edit> transform> flip vertical
Move this duplicated swan layer
Now go to filter > distort > displace
Now set the following:
horizontal scale 10
vertical scale 8
select stretch to fit and repeat edge pixels
Now select sunset displace.psd to make our reflection
Now reduce the opacity of this reflection layer to 60%
Now merge the swan and its reflection layers.
Double click this layer for the blending options.
Now apply satin effects:
Choose d96d20 color
Blend mode: multiply
opacity: 50%
Angle: 19 degrees
Distance: 1
Size: 14
Also apply color overlay effects.
color: 9e5317
Blend mode: Linear burn
opacity: 62%
Duplicate the Swan layer.
Duplicate the swans again and resize them.
Now apply Color balance.
Midtones settings: +27 +12 +50
Color balance
Shadows settings: -63 +15 -38
Color Balance
Highlights settings: 0 0 0
Apply Channel mixer
Output channel : Red
values are
+82%
+40%
-6%
Channel mixer
Output channel : Green
Values are
+6%
+110%
+76%
channel mixer
Output channel: Blue
values are
-130%
-86%
+80%
Now apply selective color
Colors: Reds
values are
+45%
-18%
+52%
+42%
Selective color:
Colors: yellows
values are
-11%
+18%
+23%
-25%
Selective color:
Colors: Greens
values are
+2%
-3%
+12%
+3%
selective color:
colors: cyans
+1%
+3%
0
0
selective color:
colors: blues
+3%
+2%
0
-4%
selective color
colors :magentas
0
+3%
0
0
selective color
color: whites
-2%
0
0
0
This is the final image we get.
Hope you enjoyed my tutorial..
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Oh, great job. Thanks alot
(5 years and 2095 days ago)very good!
(5 years and 2073 days ago)great tutorial
(5 years and 2023 days ago)what a great tutorial, thnx alot =)
(5 years and 2015 days ago)Thanks everyone
Wow! Thank you sooooo much, what a wonderful easy to follow tutorial. You are precious for taking you time to do this for whomever.
Big Hugs Tenderspirit
Great job and beautiful result.
(5 years and 1806 days ago)Thanks a ton Tenderspirit and Nasir!!!!
great tutorial
(5 years and 2263 days ago)