Step 1
Open Bryce 5.5.
When we open Bryce a default document opens up as shown.
In this document itself we start creating our
sunset scene .
Step 2
Now I will show how to create the sky
Go to Objects > Sky Lab
Step 3
In the sky lab, you will find a little arrow
Click this arrow.
I have indicated this with a small blue arrow.
Step 4
When you click the small arrow many sky images open.
We select the red sunset sky
I have shown this by a small arrow.
Now click the tick mark at the bottom indicated by the blue arrow
Step 5
Now there are several options in the sky lab.
Under the Cloud Cover option,
We find the sun/moon visible, sun/moon size, halo rings, sun/moon shadows options
Under these options, we see blue small rectangular boxes with some values, when we click and drag these boxes, their values change
We click and drag the blue rectangular boxes and set the following values....
The values for sun/moon visible are :
disk intensity 100
glow intensity 100
The values for sun/moon size are:
Disk size 6
Horizon Illusion 33
The values for sun/moon shadows is: 90
Step 6
Now I will show how to create the ground plane
Now In the upper left corner there is a create button
Below it, there is a ground plane. This is shown by a blue arrow. Click to create the ground plane
Now the ground plane is created. This is highlighted in red.
There is a small dot which i have shown in blue. When we click this dot we can free transform
the selected object.
Here we free transform the ground plane
Step 7
Now I will show how to create the water plane
Under the create option, there is a water photo. This is shown by an arrow. click the water photo
Step 8
After clicking the water photo, 2 options surface and volume open.
Select the volume option
Step 9
Now the water is created.
We see 6 small options for the selected water .
We now click the 5th option counting from top to bottom.
Here the 5th option is indicated by M .
I have shown M by a small arrow.
Click M
Step 10
When we click M, we enter the materials lab for the selected water
There is a small arrow.
Click the arrow
Step 11
In general, Bryce has many options. You can select any of them to create your own image.
In the previous step, after clicking the small arrow , materials options open.
In the bottom there is a small arrow, click it. We find several options like Architectural, clouds, complexFx, Glassgems, Metals, Misc, Rockstone, terrains, user, vegetation, waters
We select waters option. I have highlighted this in blue.
Step 12
Now we see options like calm, radioactive and turbulent
We select calm option
After selecting Calm option, many images open
We select rose water option.
I have shown this by an arrow.
Now click the tick mark. I have shown this by a small blue circle.
Step 13
Again click the tick mark to return to our main bryce layout.
Now In the upper left corner there is a create button
You will find a little arrow beside it.
Click this arrow.
Now you will have the objects menu displayed.
You will find many options like
Boolean objects, Imported objects, mountains, paths, rocks, terrains and objects, trees, tutorial, vegetation showing.
Select Terrains and objects
Now we see many images displayed.
Select Mount erosion option
I have shown this by an arrow.
Now click the tick mark.
Step 14
Now the terrain/mountain is created. This is highlighted in red.
Now in the top right corner , we see 7 small options for the selected image .
We now click the 6th option counting from top to bottom.
Here the 6th option is indicated by E .
Click E. This is shown by an arrow.
E means edit object.
Step 15
After we click E, we enter the edit object lab.
This is shown in this step.
Step 16
Here we see a table with many options like
Fractal Raise/lower
Eroded Sharpening
Picture Smoothing
Basic Noise Gaussian edges
Slope Noise Square edges
Height Noise Round edges
Spikes Blob maker
Mounds Relief noise
Dampen Raise edges
Equalize Subplateous
Posterize Cross ridges
Sawtooth Cross ridges2
Subcontours Bubble ridges
Beside the blob maker, there is a small orange circle.
Click on the the small circle once . This is shown by an arrow.
After clicking, we will notice a change in the image on the terrain canvas .
Step 17
Now click the tick mark to return to our bryce layout.
The terrain now looks like this. This is highlighted in red.
Step 18
Again click E to return to edit objects menu.
Now click the blue circle once beside the square edges option. I have shown this by an arrow.
After clicking, we notice a change in the image in the terrain canvas.
Step 19
Now click the tick mark to return to our main bryce layout.
Now the terrain looks like this. It is highlighted in red.
Step 20
Now again click E
to return to our edit objects menu
Now,
On the terrain canvas click and drag once. This will smoothen our terrain.
I have indicated this by an arrow.
Step 21
Now the terrain looks like this. It is highlighted in red.
We can free transform it accordingly.
There is a small dot which i have shown in blue.
When we click this dot we can free transform
the selected object.
Here we free transform the terrain.
Step 22
After free transforming, our terrain looks like this. It is highlighted in red.
Step 23
Click render.
I have shown this by an arrow.
Rendering takes some time.
Step 24
After rendering, we get our beautiful sunset scene.
Step 25
save this image.
Now click save image as to save our image as a jpg.
Step 26
Now open this image in photoshop.
save this as sunset displace.psd
Step 27
Now add your swan image.
You can find the image here
http://www.sxc.hu/photo/1129189
Step 28
Duplicate the swan layer and
edit> transform> flip vertical
Step 29
Move this duplicated swan layer
Step 30
Now go to filter > distort > displace
Step 31
Now set the following:
horizontal scale 10
vertical scale 8
select stretch to fit and repeat edge pixels
Step 32
Now select sunset displace.psd to make our reflection
Step 33
Now reduce the opacity of this reflection layer to 60%
Step 34
Now merge the swan and its reflection layers.
Double click this layer for the blending options.
Now apply satin effects:
Choose d96d20 color
Blend mode: multiply
opacity: 50%
Angle: 19 degrees
Distance: 1
Size: 14
Step 35
Also apply color overlay effects.
color: 9e5317
Blend mode: Linear burn
opacity: 62%
Step 36
Duplicate the Swan layer.
Step 37
Duplicate the swans again and resize them.
Step 38
Now apply Color balance.
Midtones settings: +27 +12 +50
Step 39
Color balance
Shadows settings: -63 +15 -38
Step 40
Color Balance
Highlights settings: 0 0 0
Step 41
Apply Channel mixer
Output channel : Red
values are
+82%
+40%
-6%
Step 42
Channel mixer
Output channel : Green
Values are
+6%
+110%
+76%
Step 43
channel mixer
Output channel: Blue
values are
-130%
-86%
+80%
Step 44
Now apply selective color
Colors: Reds
values are
+45%
-18%
+52%
+42%
Step 45
Selective color:
Colors: yellows
values are
-11%
+18%
+23%
-25%
Step 46
Selective color:
Colors: Greens
values are
+2%
-3%
+12%
+3%
Step 47
selective color:
colors: cyans
+1%
+3%
0
0
Step 48
selective color:
colors: blues
+3%
+2%
0
-4%
Step 49
selective color
colors :magentas
0
+3%
0
0
Step 50
selective color
color: whites
-2%
0
0
0
Step 51
This is the final image we get.
Hope you enjoyed my tutorial..
great tutorial
(3 years and 195 days ago)